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lineing with a round shader?

Posted by josh f from IP: 68.39.151.131 on 10/08/11
brownsmills

Does anyone ever line with a round shader? Any input to lineing with a round shader vs a liner. whats ur opinion?



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RE:lineing with a round shader?

Posted by superman from IP: 24.150.209.10 on 10/09/11
canada

you ever wonder how people are able to lay down on a bed of nails and not get hurt. thats kinda what the logic is behind lining with a round shader. there is alot more resistance on the skin when you try to line with a larger group of needles and It is more difficult to get in. if you want solid bold lines that are going to hold up and still be crisp 20 yrs from now, I would recommend you build up your lines, a lot of people prefer and try to do a one pass line and prefer to grab a 9 round to get a nice bold line. however if you just take a little more time and build the line especially thicker ones, they will look alot better over time. just do a quick pass to get your base line, fill your line to the thickness your looking for and then sharpen up the edge. if you dont have it yet, guy Aitchisons book reinventing the tattoo has a great section on line work, I think it would really help explain my point a little better. don't get me wrong , there is nothing wrong with lining with larger liners, thousands of people do so, but Ive seen pictures of lines 15 yrs old that were done with a one pass method, and one done with the building method I mentioned, and the building method looked much sharper. Im sure they're are lots of people more experienced than me that would probably disagree with me on this topic, and im sure they are right to some degree when it comes to their style of tattooing. however the information im providing is knowledge I've obtained from other well known and respected artist. I'm simply sharing what I've learned.
if your question is a hopes to cut time on your tattooing, then I would suggest that you try a couple of tattoos with a 1 round, to help build your patience. lol. hope that helps bro. take care.

stephen stacey


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RE:lineing with a round shader?

Posted by josh f from IP: 68.39.151.131 on 10/09/11
brownsmills

thanks, i understand your theory, but instead of building lines with a liner I normally build lines with a 5, or 7RS. Just never had good results with a simple liner for some reason. it works for me bc i like to free hand most of my tattoos an go more on realism an that dont involve lines as much. going a half to try it with a 7liner other then a 7RS a little more. just got in to one way that works for me best an never went back. what is ur volts set to normally?


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RE:lineing with a round shader?

Posted by hendrickson from IP: 71.95.36.210 on 10/09/11
ca

Use a really fast liner and stick that round shader in deep move your hand slowly you will have thick crisp lines that look built up. In essence its almost the same as building it up. Building up lines is great but some times doing traditional type stuff where you really want all the lines to have exact same thickness this technique works good. Then I usually use a tight smaller liner to fill in the areas that perhaps were a little lighter through the first go, this keeps that look of a single pass line with and still has some of the qualities of a built up line.


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RE:lineing with a round shader?

Posted by HAN from IP: 110.175.103.59 on 10/10/11
Australia

I do love putting thick outline with 7round shader. Basically love all the 7 neddle groups, 7TL, 7RL, 7LL, 7RS. As long as client doesnt have really tough skin, It always working great for me. Thicker than 8RL, easier to go into the skin than 9RL.


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RE:lineing with a round shader?

Posted by Adam from IP: 83.27.29.2 on 10/20/11
Poland&Germany

I use 5RS and 7RS a lot for thick outlines. I don't like making outlines with anything above 5RL, especially those 9RL - the tips are so close to each other that they can hardly penetrate the skin.


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